Functional Vehicle Design in 3D Coat



Designing your own believable vehicle using most of 3D Coat modeling and sculpting toolset.

What you will learn


Advanced vehicle concept design in 3D Coat

Description

In this comprehensive tutorial, you will delve into the intricacies of constructing a realistic and visually compelling vehicle using the diverse array of modeling and sculpting tools offered by 3D Coat. Designed for intermediate to advanced users, this tutorial serves as a hands-on guide to enhance your proficiency in vehicle design within the 3D Coat environment.

If you are relatively new to 3D Coat, it is recommended that you first explore the โ€œDesigning Massive Mechโ€ tutorial, the predecessor to this course. This foundational tutorial will equip you with the essential skills and knowledge needed to seamlessly transition into the complexities of vehicle construction.

One of the standout features of 3D Coat is its unparalleled ability to facilitate rapid iteration on your designs, empowering you to refine and elevate your skills as a designer. The toolset within 3D Coat allows for dynamic experimentation, fostering a creative environment where your ideas can evolve and improve iteratively.

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Throughout the tutorial, you will be guided through the step-by-step process of crafting the vehicleโ€™s main frame. Additionally, you will learn to create a myriad of intricate details, including but not limited to tires, radios, motors, suspension systems, antennas, and more. This holistic approach ensures that you gain a comprehensive understanding of the entire vehicle design process, from the foundational structure to the intricate components that bring it to life.

By the end of this tutorial, you will not only have a fully realized and believable 3D model of a vehicle but also a heightened proficiency in utilizing the advanced features of 3D Coat. Whether you aspire to enhance your portfolio, pursue a career in 3D modeling and design, or simply want to expand your skill set, this tutorial offers an immersive and valuable learning experience for those seeking to master the art of crafting realistic 3D vehicles.


Part 1

Introduction
Interface Essentials
Starting with a Mannequin
Timelapse Mannequin Posing
Mannequin Optimization
Primitives Tool For Wheels
Support Beam Sphere Tool
Shock Absorber Sculpt
Disk and Breaking Pads
Timelapse Suspension Detailing
Radial Symmetry
Suspension Overview Before Detailing
Timelapse Suspension Detailing
Timelapse Suspension Detailing
Suspension Detailing Overview
Wheel Disc
Timelapse Wheel Disc
Suspension Proxy For Optimization
Getting Tyre Ready For Detalization
Tyre Vox Hide Design
Tyre Symmetry Copy
Rear Suspension Configuration
Rear Suspension Drive Shaft
Seats Voxel Block Out
Seats Polygons
Timelapse Steering Wheel
Steering Wheel Explanation
Car Frame Sphere Tool
Car Body Volume
Car Frame Sphere Tool on Body
Car Frame Curve Tool On Body
Timelapse Car Frame
Car Frame Quick Overview
Material Assignment

Part 2

Adding Engine and Battery
Front Block
Panel Retopo
Timelapse Screw Ports Creating and Placing
Making Clamp
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Part 3

Exporting OBJ from 3D Coat.mp4
Importing to Keyshot
Assigning Materials by Suffix in Keyshot
Assigning Labels in Keyshot
Gradient Label
Logo Label Placement and Depth
Tri Planar Wheel Labels
Seat Labels
Labels Overview
Creating Tyre Texture in 3D Coat Modeling
Creating Tyre Texture in 3D Coat Baking
Keyshot Lighting and Rendering
Renders Quick Overview
Render Postwork in Photoshop
Final Thoughts

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