Agile Scrum for Beginners



What you will learn

Understand what Agile Scrum is.

Understand the difference between agile-based approaches and traditional project management.

Understand the key Scrum processes.

Understand the key Scrum Roles, Artifacts and Events.

Learn how to be immediately effective in any Scrum-related role.

Description


This course will provide you with the essential knowledge and techniques to successfully perform in any Scrum-related role or environment.

It is ideal for those who may be involved in a Scrum initiative for the first time and who need to be immediately effective, or ‘traditional’ Project Managers who wish to learn about alternative agile-based approaches to product delivery in order to widen their range of skills, capabilities and employment prospects.

The agile-based approach is covered in depth, and compared and contrasted with more traditional, waterfall-type project management in order to clearly highlight the benefits associated with iterative, incremental Product delivery.

A pragmatic, step-by-step approach is taken throughout the course in order that the student can quickly understand and subsequently utilise core Scrum concepts. All key processes, roles, artifacts and events are first explained to provide a foundational knowledge and understanding, and then incorporated in an example project that takes the student through all key stages of a Scrum initiative.

Throughout the course, ‘real-world’ behaviour and practises are highlighted to prepare students for what they might encounter in the business world, and enable them to adapt as required.


Quizzes are included throughout to test your knowledge, and on finishing the course, you will also receive a Certificate of Completion.

English
language

Content

Course Introduction

Introduction
Why Move to Agile-Based Delivery?
SECTION 1

The Agile Manifesto

Core Values and Principles
SECTION 2

The Introduction of Scrum

The Introduction of Scrum
SECTION 3

Waterfall vs. Agile Scrum

Waterfall vs. Agile Scrum
Cost Estimating Comparison
SECTION 4

Key Scrum Terms, Upfront

Key Scrum Terms
SECTION 5

Scrum Roles

The 3 Main Scrum Roles
Product Owner
ScrumMaster
Developers
SECTION 6

Scrum Artifacts

Product Backlog
Sprint Backlog
Product Increment
Other Artifacts
SECTION 7

The Basic Approach and the Sprint Process

The Basic Approach
The Sprint Process
SECTION 8

Scrum Ceremonies (Events)

Sprint
Sprint Planning
Daily Scrum Meeting
Sprint Review
Sprint Retrospective
Product Backlog Refinement
SECTION 9

Starting a Scrum Project

Starting a Scrum Project
The Product Vision
The Project Charter
Definition of Done
SECTION 10

Example Project – Part One – The Start

A Customer Wants a New Website
Product Backlog Refinement Session
User Story Format
Prioritised Product Backlog Items and User Stories
SECTION 11

Example Project – Part Two – Estimating

Estimating the Product Backlog
T-Shirt Sizing
Fibonacci Sequence
Affinity Estimating
Product Backlog Refinement Session Outcomes
SECTION 12

Example Project – Part Three – Sprint Planning

Holding the first Sprint Planning Session
The Sprint Goal
Sprint Planning Session – Part 1
Sprint Planning Session – Part 2
Sprint Planning Outcomes
SECTION 13

Example Project – Part Four – The Sprint

Scrum Task Board
Daily Scrum Meeting – Recap
Daily Scrum – Sprint 1 Simulation
SECTION 14

Tracking, Reporting and Forecasting Progress: Sprint Burndown Charts

Tracking Progress – Overview
Sprint Burndown Chart – Overview
Sprint 1: Near-Ideal Sprint Burndown Chart using Remaining Hours
Sprint 1: Near-Ideal Sprint Burndown Chart using User Story Points
Sprint 1: Alternative Sprint Burndown Chart Representation
Sprint 1: A more Realistic Sprint Burndown Scenario
Another Sprint Burndown Chart Example: 20-day Sprint
Adding, Amending, Deleting Items in the Product Backlog
SECTION 15

Tracking, Reporting and Forecasting Progress: Product Burndown Charts

Product Burndown Chart
Velocity
Product Burndown Chart including Forecasting
Producing a Feature-Driven Product Release Plan
SECTION 16

Tracking, Reporting and Forecasting Progress: Product Burnup Charts

Product Burnup Charts
Product Burnup Chart including Forecasting
Product Burnup Chart including Minimal Viable Product (MVP)
Product Burnup Chart including Scope Changes
SECTION 17

Sprint Scenarios

Sprint Scenarios
You Deliver all User Stories Before the End of the Sprint
You did not Deliver all User Stories by the End of the Sprint
The Sprint is Halted or Cancelled
Technical Debt
SECTION 18

Example Project – Part Five – Sprint Review

Sprint 1: Sprint Review and Agenda
Sprint 1: Sprint Review – Demonstration of Product Increment
Sprint 1: Product Increment
SECTION 19

Example Project – Part Six – Sprint Retrospective

Sprint 1: Sprint Retrospective
SECTION 20

Ending a Scrum Project

Ending a Scrum Project
SECTION 21

Other Terms and Definitions

Spike, Refactoring, Software Bug
Scrum Anti-Patterns
Relationship of Epics, User Stories, Features
Information Radiator
Popular Scrum Software
SECTION 22

More About Cost Estimating

Estimating the Cost of a 2-Week Sprint
Estimating the Duration and Cost of a Short-Term Scrum Initiative
Some ‘Real World’ Issues and Realities
SECTION 23

Course Wrap-Up

Bonus Lecture

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